Clarisse for Environment

This video has been presented by the studio RaynaultVFX at Siggraph 2018. I worked with Matthieu, years ago, and I’m really happy to see how he jumped into Clarisse, which is really adapted to a small size Environment/DMP studio. This presentation shows a perfect example of my favourite Matte Painting workflow using Clarisse for scattering and rendering passes for DMP. What is really important, which I think is forgotten too often is that there is no need to push the build too far at the beginning of a shot. Once the layout of basic geo without texture is approved, we…